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In Last Stand, raccoons come in attack platoons, or waves.

A fully costumed platoon is 1 melee costume, 1 melee/ranged costume, 2 pairs melee, and 1 pair ranged. If an enemy has its costume stolen, it only deals about half the normal damage.

If all raccoons in a platoon are defeated with all their costumes stolen, they will retreat and never be fought again. The bosses never retreat, and should be repeated.

GuideEdit

  • 1, raccoons deal 11/5 damage to your cats
  • 2, raccoons deal 12/6 damage
  • 3, raccoons deal 13/6 damage
  • 4, raccoons deal 14/7 damage
  • 5, raccoons deal 15/7 damage
  • 6, raccoons deal 16/8 damage
  • 7, raccoons deal 17/8 damage
  • 8, raccoons deal 19/9 damage
  • Coonzilla (2000 health)
    • Beam-based breath: 58 damage to two cats in a column
    • Jump and stomp attack: 29 damage to all cats, stunning some
  • 10, raccoons deal 23/11 damage
  • 11, raccoons deal 25/12 damage
  • 12, raccoons deal 28/14 damage
  • 13, raccoons deal 31/15 damage
  • 14, raccoons deal 34/17 damage
  • 15, raccoons deal 38/19 damage
  • 16, raccoons deal 42/21 damage
  • Coontank (7500 health)
    • Shell+raccoon attack, deals 140 damage to a single cat
  • 18, raccoons deal 52/26 damage
  • 19, raccoons deal 58/29 damage
  • 20, raccoons deal 64/32 damage
  • 21, raccoons deal 71/35 damage
  • 22, raccoons deal 79/39 damage
  • 23, raccoons deal 88/44 damage
  • 24, raccoons deal 98/49 damage
  • Glacoon (10000 health)
    • Metal fist from a blue portal above a cat deals 125 x 2 damage
    • Weighed Companion Cube from an orange portal above a cat deals 250 damage
  • 26, raccoons deal 122/61 damage
  • 27, raccoons deal 136/68 damage
  • 28, raccoons deal 152/76 damage
  • 29, raccoons deal 170/85 damage
  • 30, raccoons deal 190/95 damage
  • 31, raccoons deal 212/106 damage
  • 32, raccoons deal 237/118 damage
  • Coonbazer (25000? health)
    • Fire breath deals 250 damage to cats per fireball on its path and knocks them back
    • Throws a Super Mushroom, turns a cat into a toad for a few seconds
  • 34, raccoons deal 296/148 damage
  • 35, raccoons deal 331/165 damage
  • 36, raccoons deal 370/185 damage
  • 37, raccoons deal 414/207 damage
  • 38, raccoons deal 463/231 damage
  • 39, raccoons deal 518/259 damage
  • 40, raccoons deal 580/290 damage
  • 41, raccoons deal 649/324 damage
  • 42, raccoons deal 726/368 damage
  • 43, raccoons deal 813/406 damage
  • 44, raccoons deal 910/455 damage
  • 45, raccoons deal 1019/509 damage
  • Robocoonzilla (50000? health)
    • Rockets deal 572 damage each to a random number of cats
    • Beam-based breath deals 1430 damage to all cats
  • 47, raccoons deal 1277/638 damage
  • 48, raccoons deal 1430/715 damage
  • 49, raccoons deal 1601/800 damage
  • 50, raccoons deal 1793/896 damage
  • 51, raccoons deal 2008/1004 damage
  • 52, raccoons deal 2248/1124 damage
  • 53, raccoons deal 2517/1258 damage
  • Coonozord (100000? health)
    • Zord separations (pink arm, then next attack below, then black arm) deal 5500 damage to a random number of cats
    • Jump and stomp deals 2750 damage to all cats and stuns some

Note: Corrections may be needed, including: boss health values, raccoons' health each wave (reduced by 25% if costume stolen).

See alsoEdit

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